• View all by sokisoki
  • Follow sokiFollowFollowing sokiFollowing
  • Add To CollectionCollection
  • Comments
  • Devlog
Godot Input Handler System

Godot Input Handler System

← Return to Godot Input Handler System

Devlog

  • Godot Input Handler v1.1.0 Changelog
    February 02, 2026 by soki#godot, #assets, #changelog
    Changes: InputHandler now better handles unexpected return values. (Added default values to match statements) TriggerMode.PRESSED_CONTINUOUS changed to TriggerMode.ECHO (This is what Godot calls it, i... Continue reading
  • First Release of My Godot Input Handler
    February 02, 2026 by soki#godot, #assets, #new-release
    Hello everyone! I’ve been working on a game in Godot where I found my input logic was getting scattered across too many nodes, leading to some unpredictable behaviour and overall a messy structure... Continue reading
itch.io·View all by soki·Report·Embed·
Updated 4 days ago